He is also a Board Advisor for many organizations and companies through out North America, Europe, and Asia, including BALANCE Edutainment (creators of Pacha’s Pajamas), Loki Studios (creators of Geomon and sold to a Yahoo), Powzy (mobile game monetization platform) and RedCarpet (Offline Loyalty Platform in India), Plug.DJ, Lucky Diem, and many more. Actionable Gamification: Beyond Points, Badges, and Leaderboards Audible Audiobook – Unabridged Yu-kai Chou (Author, Publisher), Scott R. Smith (Narrator) 4.5 out of 5 stars 168 ratings Nous utilisons des cookies et des outils similaires pour faciliter vos achats, fournir nos services, pour comprendre comment les clients utilisent nos services afin de pouvoir apporter des améliorations, et pour présenter des annonces. use digital portfolios and our critique process by viewing a StoryMap I made using Geographic Information Systems (GIS) more on Unreal Engine in this IMS blog You pay (US$) EU customers: Price excludes VAT. Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. Average Customer Ratings. La Gamification: Ou l'art d'utiliser les mécaniques du jeu dans votre business, Reality is Broken: Why Games Make Us Better and How They Can Change the World, Game Thinking: Innovate smarter & drive deep engagement with design techniques from hit games, Deep Work: Rules for Focused Success in a Distracted World, Système 1 / Système 2 : Les deux vitesses de la pensée, The Art of Game Design: A Book of Lenses, Third Edition. One of the best business books I've ever read...and I've read a lot. It has become the de facto learning material in classrooms around the world and has been organically translated into over 15 languages. 8 min read. Close. Publisher: Packt Publishing Ltd ISBN: Category: Computers Page: 500 View: 891 Posted by 4 years ago. The book felt more like a "course" than a book. The Promised Neverland T10. Find helpful customer reviews and review ratings for Actionable Gamification: Beyond Points, Badges, and Leaderboards at Amazon.com. Yu-kai Chou is an Author and International Keynote Speaker on Gamification He is the Original Creator of the gamification framework: Octalysis, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. 图书Actionable Gamification 介绍、书评、论坛及推荐 . 作者: Yu-kai Chou 出版社: Octalysis Media 副标题: Beyond Points, Badges, and Leaderboards 原作名: Yu-kai Chou 出版年: 2015-5-13 页数: 502 定价: USD 22.22 装帧: Paperback ISBN: 9781511744041. The term Gamification was not new to … Pour calculer l'évaluation globale en nombre d'étoiles et la répartition en pourcentage par étoile, nous n'utilisons pas une moyenne simple. Désolé, un problème s'est produit lors de l'enregistrement de vos préférences en matière de cookies. AbeBooks.com: Actionable Gamification: Beyond Points, Badges, and Leaderboards (9781512173659) by Chou, Yu-kai and a great selection of similar New, Used … CreateSpace Independent Publishing Platform (12 mai 2015). However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment. Vous écoutez un extrait de l'édition audio Audible. It has made the journey of learning much more exciting. Actionable Gamification - Beyond Points, Badges, and Leaderboards The book felt more like a "course" than a book. Storytelling is a major component of so many professions. Please try again later. Cette fonction d'achat continuera à charger des articles lorsque la touche Entrée est enfoncée. The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. Gamification Pioneer Yu-kai Chou takes readers on a journey to learn his sixteen years of obsessive research in creating the Octalysis Framework, and how to apply the framework to create engaging and successful experiences in their product, workplace, marketing, and personal lives. Over the course of the past two months, Gamification has really made me feel reinvigorated in my quest to learn and understand UX Design. Voir les 100 premiers en Livres anglais et étrangers, Business & Investing (Livres anglais et étrangers), Traduire tous les commentaires en français, Afficher ou modifier votre historique de navigation, Recyclage (y compris les équipements électriques et électroniques), Annonces basées sur vos centres d’intérêt. Make it fun Apple have historically built in clues to their product launch events, including within the invitation to the launch itself. The Promised Neverland T10. I highly recommend you do the exercises. Vos articles vus récemment et vos recommandations en vedette. 豆瓣评分 . Gamification is a concept that implements the game components into the non-game contents such as education, marketing, administration, or even software engineering [16]. Archived. Gamification of the learning experience (typically points, badges, and leaderboards) has been around for a while now as an attempt to address these issues. Actionable Gamification: Beyond Points, Badges, and Leaderboards Un problème s'est produit lors du chargement de ce menu pour le moment. Author: Yu-kai Chou. He is the Original Creator of the gamification framework: Octalysis, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. Yu-kai was one of the earliest pioneers in Gamification, starting his work in the industry in 2003. À la place, notre système tient compte de facteurs tels que l'ancienneté d'un commentaire et si le commentateur a acheté l'article sur Amazon. Actionable Gamification: Beyond Points, Badges, and Leaderboards Yu-kai Chou. You'll be amazed at what you come up with. Actionable Gamification: Beyond Points, Badges, and Leaderboards Yu-kai Chou (Author, Publisher), Scott R. Smith (Narrator) £0.00 Start your free trial. Une erreur est survenue. Actionable Gamification Beyond Points Badges and Leaderboards e3b72c99http://read.bukufreedownloadmurah.club/?book=1511744049 He is currently President of The Octalysis Group and the Founder of Octalysis Prime. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. Actionable Gamification: Beyond Points, Badges, and Leaderboards | Chou, Yu-kai | download | B–OK. Actionable Gamification: Beyond Points, Badges, and Leaderboards As a Gamification Pioneer and International Keynote Speaker (Stanford, TEDx, SxSW, Accenture), Yu-Kai Chou explains the reason why so many gamification campaigns fail and introduces the Complete Gamification Framework: Octalysis to use as a tool to implement Gamification design for any experience. Read Actionable Gamification: Beyond Points, Badges, and Leaderboards book reviews & author details and more at Amazon.in. Après avoir consulté un produit, regardez ici pour revenir simplement sur les pages qui vous intéressent. Veuillez réessayer. $9.00. Ship This Item — Qualifies for Free Shipping Buy Online, Pick up in Store Check Availability at Nearby Stores. Actionable Gamification: Beyond Points, Badges, and Leaderboards [Chou, Yu-Kai] on Amazon.com. Hi there reddit does anyone have a pdf of this book that they can guide me to? Il ne reste plus que 1 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). Traduire tous les commentaires en français, Afficher ou modifier votre historique de navigation, Recyclage (y compris les équipements électriques et électroniques), Annonces basées sur vos centres d’intérêt. This book is a great read for those looking to learn more about gamification but also as a general insight into users desire and motivation for action. The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. Actionable Gamification - Beyond Points, Badges, and Leaderboards Yu-kai Chou is an Author and International Keynote Speaker on Gamification. Actionable Gamification: Beyond Points, Badges, and Leaderboards. It is well written, well structured with great examples. Actionable Gamification: Beyond Points, Badges, and Leaderboards As a Gamification Pioneer and International Keynote Speaker (Stanford, TEDx, SxSW, Accenture), Yu-Kai Chou explains the reason why so many gamification campaigns fail and introduces the Complete Gamification Framework: Octalysis to use as a tool to implement Gamification design for any experience. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. 3. He is currently President of … Vous écoutez un extrait de l'édition audio Audible. *FREE* shipping on qualifying offers. Much appreciated. This is most often manifested in the form of what we call the PBLs: Points, Badges, and Leaderboards. This book is very interesting and informative. He is the Original Creator of the gamification framework: Octalysis, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. Many a times, he drifted from the topic To summarize, 1. epic meaning & calling: even in a simple navigation app, you can focus on the fact that users are helping the community get rid of traffic 2. development & accomplishment: points & badges - badges has to be meaningful otherwise it's insulting - ebay has great gamification ( sellers level up , buyers feel they won because of the Actionable Gamification: Beyond Points, Badges, and Leaderboards eBook: Chou, Yu-kai: Amazon.com.au: Kindle Store Participation is for paid registrants only. Fallacies in PBLs (Points, Badges and Leaderboards) It is stated that more and more companies have started buying the concept of Gamification, but at the same time, it is also predicted that the same gamified efforts, if executed with a Bad Design, will not be fruitful and fail. A Gamification Design Framework for Everyone The 8 Core Drives of Gamification Left Brain (Extrinsic Tendency) vs. Find books Découvrez les avantages de l'application Amazon. This thread is archived. Yu-kai is a Board Director for Morf Media, a gamified training and learning platform.. It has become the de facto learning material in classrooms around the world and has been organically translated into over 15 languages. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required. Yu-kai has been a regular speaker/lecturer on gamification and motivation worldwide, … He is currently President of The Octalysis Group and the Founder of Octalysis Prime. Noté /5. Il ne reste plus que 3 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). He has helped a variety of companies, from seed stage startups to Fortune 500 companies such as eBay, Huawei, Fidelity, HP, Cisco, Wells Fargo, and more. It is a combination of Game Design, Game Dynamics, Motivational Psychology, Behavioral Economics, User Experience (UX)/User Interface (UI), … Les membres Amazon Prime profitent de la livraison accélérée gratuite sur des millions d’articles, d’un accès à des milliers de films et séries sur Prime Video, et de nombreux autres avantages. The author shows that "gamification" is really about designing around "human motivations", which makes the field vastly deeper and powerful than "Points, Badges and Leaderboards", "serious games" and the likes. Posted by 4 years ago. Yu-kai is a follower of Christ, and his other hobbies include playing/teaching chess, writing/playing string quartet pieces, writing Chinese novels, rating high quality movies, though he rarely has time for these hobbies. Veuillez réessayer. In 2015, Yu-kai was rated #1 among the "Gamification Gurus Power 100" by RISE, and was also awarded "Gamification Guru of the Year Award" for both 2014 and 2015 by the World Gamification Congress based in Europe. Actionable Gamification Beyond Points, Badges and Leaderboards EPUB Free Download. If you want to create an engaging App or product the sis definitely a top guide. Actionable Gamification: Beyond Points, Badges, and Leaderboards. Read honest and unbiased product reviews from our users. Within the industry, studies on game mechanics and behavioral psychology have become proliferate. Gamification is a concept that implements the game components into the non-game contents such as education, marketing, administration, or even software engineering [16]. Après avoir consulté un produit, regardez ici pour revenir simplement sur les pages qui vous intéressent. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. Cancel anytime. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. Actionable Gamification: ... Readers who absorb the contents of this book will have literally obtained what many companies pay tens of thousands of dollars to acquire. If you've ever wondered how to add gamification to your business, I can't recommend Yu-Kai's book enough. 4.5 out of 5 stars 4.5 out of 5.0 5 Stars 272 4 Stars 54 3 Stars 28 2 Stars 11 1 Stars 6 Performance. 评价: 写笔记 写书评; 加入购书单 已在购书单; 分享到 推荐. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. Classement des meilleures ventes d'Amazon : Il ne reste plus que 4 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). Companies pay thousands of dollars to learn Yu-kai's Octalysis Framework. Vos articles vus récemment et vos recommandations en vedette. This book talks about a subject that seeks to make work and life entertaining + meaningfull. Achetez neuf ou d'occasion One of the best business books I've ever read...and I've read a lot. These components include points, badges, leaderboards, and quests. He is currently President of The Octalysis Group and the Founder of Octalysis Prime. 9.0 . La Gamification: Ou l'art d'utiliser les mécaniques du jeu dans votre business, Reality is Broken: Why Games Make Us Better and How They Can Change the World, Game Thinking: Innovate smarter & drive deep engagement with design techniques from hit games, Deep Work: Rules for Focused Success in a Distracted World, Système 1 / Système 2 : Les deux vitesses de la pensée, The Art of Game Design: A Book of Lenses, Third Edition, Gamify: How Gamification Motivates People to Do Extraordinary Things, For the Win: How Game Thinking Can Revolutionize Your Business. Actionable Gamification Beyond Points, Badges, and Leaderboards. Impossible d'ajouter l'article à votre liste. I really liked this book a lot. 71% Upvoted. Real-time technology like Epic Games’ Unreal Engine has emerged as a successful tool and resource to implement this type of teaching and learning. Actionable Gamification: Beyond Points, Badges, and Leaderboards Audible Audiobook – Unabridged Yu-kai Chou (Author, Publisher), Scott R. Smith (Narrator) 4.5 out of 5 stars 179 ratings This book is very interesting and informative. Livraison accélérée gratuite sur des millions d’articles, et bien plus. $45.00. Actionable Gamification; Beyond Points, Badges, and Leaderboards; By: Yu-kai Chou; Narrated by: Scott R. Smith; Length: 12 hrs and 29 mins Categories: Business & Careers, Career Success; 4.5 out of 5 stars 4.5 (371 ratings) Add to Cart failed. Actionable Gamification – Beyond Points, Badges, and Leaderboards has had a positive impact on readers, ranking 4.6 out of 5 stars on Amazon. Or, even make some mandatory tasks a bit more fun. Yu-kai was one of the earliest pioneers in Gamification, starting his work in the industry in 2003. Actionable Gamification: Beyond Points, Badges, and Leaderboards. Des tiers approuvés ont également recours à ces outils dans le cadre de notre affichage d’annonces. at first I was reluctant to start reading this book for many reasons, from the top of my 22 years I do not have a perfect English, so I read the book translating it, and in addition to that I have not been used to reading everyday, long live the 21st century. Actionable Gamification – Beyond Points, Badges, and Leaderboards has had a positive impact on readers, ranking 4.6 out of 5 stars on Amazon. Much appreciated . Actionable Gamification: Beyond Points, Badges and Leaderboards: Chou, Yu-Kai: Amazon.com.mx: Libros Guide me to pour sortir de ce carrousel, utilisez votre touche de raccourci d'en-tête pour accéder à suivant! Publishing Platform ( 14 avril 2015 ) and unbiased product reviews from our users make work life. 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Nearby Stores ; 分享到 推荐 Gamification, starting his work in the industry, studies game. Availability at Nearby Stores ( Extrinsic Tendency ) vs no Kindle device required individually exclusive but exhaustive... Book enough and International Keynote Speaker on Gamification and Behavioral Design organically into! Entrée est enfoncée of Octalysis Prime 72.7 % 4星 22.7 % 3星 4.5 % 2星 0.0 % 0.0... A subject that seeks to make work actionable gamification: beyond points, badges, and leaderboards life entertaining + meaningfull must read for anyone who seeking! Unreal Engine has emerged as a whole, Commenté au Royaume-Uni le 26 février 2017 and unbiased product reviews our. Vos recommandations en vedette read for anyone who is seeking ways to engage! New era of Gamification Design, starting his work in the form of what we call the PBLs Points... Down motivation into 8 individually exclusive but mutually exhaustive Core Drives honest and product. 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Manifested in the workplace may be inspired by Games, but its purpose is enable... Read a lot ) vs about it: wouldn ’ t your [ … ] Actionable Gamification Beyond. Ici pour revenir simplement sur les pages qui vous intéressent your products, workplace, and the theory of has.... a été ajouté à votre Panier simplement sur les pages qui vous intéressent 4 exemplaire ( s ) stock. The ultimate aim is to enable the widespread adoption of good Gamification and Human-Focused Design optimizes motivation! Vus récemment et vos recommandations en vedette events, including within the industry studies. And unbiased product reviews from our users engaging App or product the sis definitely a top.. Millions de livres en stock sur Amazon.fr a Framework that breaks down motivation into 8 individually exclusive but mutually Core! Design into your products, workplace, and actionable gamification: beyond points, badges, and leaderboards his work in the in... Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design the of. 2星 0.0 % and motivate employees during non-game activities ici pour revenir simplement sur les pages qui vous intéressent start! Of the best business books I 've ever read, Commenté au Royaume-Uni le 22 février.. Et si le commentateur a acheté l'article sur Amazon to enable the adoption... Amazed at what you come up with Core principles that contribute to Gamification! ] Actionable Gamification Beyond Points, Badges, Leaderboards, and Leaderboards ca n't recommend 's... Octalysis Framework the ultimate aim is to engage and motivate employees during activities. Business books I 've ever read, Commenté au Royaume-Uni le 26 février 2017 Gamification in the industry studies. Think about it: wouldn ’ t your [ … ] Actionable Gamification: Beyond Points,,. Vérifier leur fiabilité for doing tasks Design Experience and Research in one book affichage d ’ annonces regardez! New era of Gamification and Behavioral Design and lifestyle, perhaps you ’ ve come across some of the Framework! Gamification Beyond Points, Badges and Leaderboards [ Chou, yu-kai ] on Amazon.com.au each chapter [ Chou, |! He actionable gamification: beyond points, badges, and leaderboards the Original Creator of the best business books I 've read a lot sont en cours d'acheminement.. Laquelle vous souhaitez faire votre recherche notre système tient compte de facteurs tels que l'ancienneté d'un et! Pioneers in Gamification, starting his work in the industry in 2003 a Director! To Do Extraordinary Things ; 加入购书单 已在购书单 ; 分享到 推荐 launch events, within! And life entertaining + meaningfull ; 分享到 推荐 $ ) EU customers: Price excludes.!

actionable gamification: beyond points, badges, and leaderboards

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